No Man’s Sky

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No Man’s Sky is a ground-breaking video game releasing this summer for PS4 and Steam (PC).  The size of the universe contained in the game is basically…infinite.

How is that possible?  Well, through the power of mathematics.  Watch:

 

BADGING:

Watch the YouTube video above (you can stop at 6:45 or so when he starts answering letters from the previous episode).  In a couple of paragraphs, explain how mathematics is used to make the different “natural” aspects of the world in No Man’s Sky.  In other words, how can only 4 artists design 18 QUINTILLION different worlds?  How do they implement quality control (making sure there are no mistakes in the design of the game)?  What concept is behind the mathematical formula that makes the trees/animals/landscapes look so realistic?

Beneath your paragraphs, draw a pencil sketch of a plant that follows the basic rules outlined in the video and employed by the game designers.  Add whatever artistic flourishes you want to your plant, but draw it using the same “procedurally generated” technique that the programmers used.


Thanks to Tillman for relaying the idea of this badge to me

(and confirmation of the idea from Steven and Niles)

If you want to add Mr. Bezaire as a friend on the Playstation network his handle is detectivechimp.  I’ll see you in No Man’s Sky.

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